![]() STRENGTHS: Absolutely one of the best packages for those wanting to dive into trailer music, but more versatile than just that one genre. ![]()
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![]() ![]() Even if he made good on his periodic threats to retire (he called 2018’s Tha Carter V his last studio album), the fallout from his impact is everywhere, from Young Thug to Migos to Tyler, the Creator and Chance the Rapper-anyone who zigs when the rest zag. In 2005, he managed to find time to start Young Money Entertainment, signing Nicki Minaj and Drake before most people knew their names.īeset by legal troubles (including a one-year sentence at Rikers Island), health issues (including an epilepsy diagnosis), and disagreements with his label, Wayne had a rough start to the 2010s but barely slowed down, releasing a steady stream of albums and mixtapes-including full-length collaborations with T-Pain and 2 Chainz-that continued to mine his seemingly endless imagination. (As recently as 2015, Wayne still knew the number by heart.) After joining the short-lived but influential Hot Boys with fellow Cash Money rappers Juvenile, B.G., and Turk, Wayne launched an instantaneously successful solo career, exploring his ever-evolving lyricism while moving further into the mainstream, turning out a dizzying string of albums and mixtapes in the 2000s that were as radical as they were popular, his Tha Carter series most notable among them. In other words, Wayne didn’t just get high, he ate stars he didn’t just devour rappers, he told you-in gross, gastrointestinal detail-how they felt going down, stretching the conventional vocabulary of rap to its limits.Ī native of New Orleans (“That’s why I holler ‘Hollygrove’ on each and every song,” he raps on Tha Carter II’s “Fly In”), Wayne (born Dwayne Carter in 1982) started writing rhymes at eight or nine, attracting the attention of Cash Money Records cofounder Bryan “Baby” Williams by freestyling relentlessly into Williams’ voicemail. Waynes track samples Amy Hollands 'Shes on Fire' from the soundtrack to the classic film 'Scarface.' 'If you speak to Wayne, Wayne will tell you the reason why he loves the record is he gets to. It’s not just that he’s clever or funny-it’s the way his style manages to balance classic, boast-driven rap with the kind of wild metaphors and constellatory thinking often left to poets. ![]() Take a listen to both of Weezy’s new tracks above and continue reading for the download links!ĭ/L: LIL WAYNE – ON FIRE D/L: LIL WAYNE – DA DA DA Be the first to receive breaking news alerts and more stories like this by subscribing to our mailing list.When Lil Wayne debuted as a 12-year-old kid on the B.G.’z 1995 album True Story, it wasn’t exactly clear that he’d become one of the best rappers of his generation. But hey, if he likes it … we love it! Rebirth is set to drop December 21st, the same day Young Money‘s We Are Young Money album hits stores. “On Fire” is pretty dope but we just can’t get into “Da Da Da.” And while we applaud Weezy for trying to bring something new to the game, we just can’t get with this whole “rock-rap” thing. It’s something Rick James would bug out on. Sheet Music Direct is your home for premium sheet music. He plays the bass on the record, he sings on it, spits on it. Download and print official Hal Leonard sheet music for piano, choir, violin, flute, guitar & more. ![]() I don’t wanna say ‘rock sh–.’ It’s everything too. ‘Da Da Da’ is some rock sh–, but it’s some really hot sh–. ‘She’s on Fire,’ it has more of an urban feel because of ‘Scarface.’ It has heavy 808. Cool & Dre also dished the details about “Da Da Da,” which is way more rock inspired than the urban-rooted She’s On Fire. ![]() Along the way, Madara pauses for a moment to spit out the Benihisago and Kohaku no Jōhei from his mouth, which lands on Lee and Guy as they are retreating with Tenten. Meanwhile, Madara absorbs the restored Ten-Tails to become its jinchuriki before making his way towards Obito to reclaim his remaining eye. Karin then resumes running Sasuke as she senses an ominous chakra at his location after Madara left him to die. Though Tobi manages to dodge Jugo's attempt to grab him, he is immobilized by Orochimaru placing his curse-mark on the White Zetsu. But Karin bites her arm and heals herself as Suigetsu then comes to her aid with his Water Gun: Two Guns. Though Karin attempts to counter with her Adamantine Attacking Chains, Tobi impales her with a wooden staff that shoots out several branches. Meanwhile, a distraught Karin is being kept from healing Sasuke Uchiha by Tobi using a miniature version of Hashirama's Wood Style: Several Thousand Hands. As Sakura learned her medical ninjutsu is unable to reverse the effects of Kurama's extraction, she resorts to slicing open Naruto's chest and manually pumping his heart. ![]() Transcription: " Shi no Kiwa" ( Japanese: 死の際)Īfter Naruto Uzumaki loses Kurama to Madara, Sakura Haruno attempts to save him while Gaara transports them to Minato in order to have Yin-Kurama sealed into Naruto to save him. The sixth ending theme, "Pino and Amélie" ( ピノとアメリ, Pino to Ameri) by Huwie Ishizaki, is used from episode 467 to 479. The fifth ending theme, "Blue Lullaby" ( 青のララバイ, Ao no Rarabai) by Kuroneko Chelsea, is used from episode 455 to 466. The fourth ending theme, "Like You, Like Me" ( そんな君、こんな僕, Sonna Kimi, Konna Boku) by Thinking Dogs, is used from episode 444 to 454. ![]() The third ending theme, "Troublemaker" ( トラブルメイカー, Toraburumeikā) by KANIKAPILA, is used from episode 432 to 443. The second ending theme, "Niji no Sora" ( 虹の空, "Rainbow's Sky") by FLOW, is used from episode 418 to 431. The first ending theme, "Kotoba no Iranai Yakusoku" ( 言葉のいらない約束, "A Promise That Needs No Words") by sana, is used from episode 414 to 417. The third opening theme, " Blood Circulator" ( ブラッドサーキュレーター, Buraddo Sākyurētā) by Asian Kung-Fu Generation, is used from episode 459 to 479. The second opening theme, "LINE" by Sukima Switch, is used from episode 432 to 458. The first opening theme, "Kaze" ( 風, "Wind") by Yamazaru, is used from episode 414 to 431. The season contains nine musical themes, including three openings and six endings. The DVD collection was released on Februunder the title of Infinite Tsukuyomi: The Invocation ( 無限月読・発動の章, Mugen Tsukiyomi: Hatsudō no Shō). The season aired from May 2015 to October 2016. The episodes are directed by Hayato Date, and produced by Pierrot and TV Tokyo. There is also a side story revolving around Itachi Uchiha's life in the Leaf Village and his early days in the Akatsuki. The season focuses on Naruto Uzumaki, Sasuke Uchiha, Sakura Haruno and Kakashi Hatake attempting to defeat Madara Uchiha and Zetsu, the ones behind the activation of the Infinite Tsukuyomi. The episodes for the twentieth and penultimate season of the anime series Naruto: Shippuden are based on Part II for Masashi Kishimoto's manga series. ![]() The band currently consists of vocalist So, keyboardist Minami, guitarist Taiki, drummer Tomonori, and bassist Tetsuya. Two hippies, a journalist and a lawyer, go to. Gambit Godzilla Guardians Of The Galaxy Hell or High Water Highlander In Defence Of. Fear, and Loathing in Las Vegas (····) is a Japanese electronicore band from Kobe that was formed in summer 2008. The cult film Fear and Loathing in Las Vegas is a dark comedy from writer/director Terry Gilliam thats overly bizarre and incoherent. * ** *** **** ***** 2011 2012 2013 2014 About Advertise Asgard Week Audio August 2015 Avatar Avengers 2 Awards BAFTA behind the screens Black Friday Deals 2012 Box Office BTTF Bullet to the Head Buried Cannes 2012 Cloud Atlas comic con 2011 comic con 2012 Comic Con 2013 Comic Con 2014 Comic Con 2015 Comic-Con 2016 COMING SOON competitions Desolation of Smaug disney Django Unchained Editorial FC Feature fifty best movies Flipboard Magazine Frankenweenie. ![]() It replaced it with a closest approximation, which is basically just a fade.Īll in all, Vegas did a pretty good job of bringing in an edit from another application into this one. It did not import some after-market plug-ins that I have in Premiere Pro that are not standard. So I brought it in-every clip, all the music, and the fades. It did not work, so then I actually exported a Final Cut Pro EDL, and that worked like a charm. First, I try to use a regular EDL file from Premiere Pro. I exported my EDL from Premiere Pro, which is my original edit that I've been basing all my other edits on. Test ProjectĪs in previous installments in this series (see the Related Articles at the bottom of this page), I'm doing the exact same edit as close I can in each one of these pieces of software so that I have the closest apples-to-apples comparison of how it is to edit in any of these applications. Or you can simply choose to drop whatever it is on your timeline. The other thing you can do here is create sub-clips, which will actually generate a new sub-clip in your bin. And then I can adjust those in and out points again to bring those back to whatever I need. In the bar below the main window in Trim view you can choose your in and out points, which are also displayed with the lighter shaded area in the center. And when your mouse goes away from it, it just goes back to the beginning. And it shows you what's going on in that portion of the clip. A vertical line, or a timeline marker shows you where you are in the clip proportionally from beginning to end. But I like Trim view ( Figure 4, below), because you can actually scroll your mouse over it and scrub the clip without clicking anything. The trimmer can be used in a couple of different ways, so it's more than just a source monitor. In Vegas, you have a video preview, and you have a trimmer. Vegas doesn't have a source monitor per se, like the one in Premiere Pro where you double-click on a file and it brings it up in the window that's usually on the left, and then your program or your timeline view is on the right usually.įigure 3. You have your clips on the left, and then you have your program monitor on the right. This interface actually first reminded me a bit of DaVinci Resolve. Most editors will be fine with Pro Edit.įigure 3 (below) shows the main Vegas interface. The differences among those are basically the add-ons that you get. The pricing is $400 for Vegas Pro Edit, $599 for Vegas Pro, and then the Vegas Pro Suite is $799. You have Vegas Pro Edit, Vegas Pro, and the Vegas Pro Suite ( Figure 2, below). Vegas Pro 15 is the most current release. Vegas has some other windows like effects that I might want to manipulate with the pen, and that’s where the Canvas will come in handy. The curved display is where I'll do most of my editing. I have a 38” ultrawide curved display as well ( Figure 1, below). I’m testing it on a Windows laptop with a Dell Canvas, 27” touch display that uses pen and totem, plus fingers. Magix Vegas Pro, like its Sony predecessor, is a Windows-only product. But it’s now owned and developed by the MAGIX Corporation out of Germany. You might be familiar with Vegas as a Sony product, which it used to be. In this article and video we’ll explore Vegas Pro 15 from MAGIX. This article continues our series of looks at alternative nonlinear editors from the perspective of a longtime Premiere Pro editor. ![]() Even though the game still comes across as a fun multiplayer experience, there are a few balance issues that plague the various modes in a variety of different ways. While the gameplay hasn’t changed one iota, players are still given a healthy roster of songs along with the added benefit of being able to play the drums and vocalize to songs from previous entries where the features weren’t implemented. Personal tastes aside, though, the music is still placed front and center in Smash Hits and most players will be too into the gameplay to notice balancing issues and other minor audio qualms. While the songs may not be everyone’s cup of tea and some players may debate why song x is in the game while song y is not, again, that delves into subjective territory – but then again, Smash Hits depends on the appeal of the song list in order to entice old players to play previously introduced songs once again and is perhaps the sole factor in whether players want to pick up the game, since hardly anything else has changed since the tweaks given to Metallica. On that note, though, Smash Hits really does come across as a “Best Hits” game for the series, with very notable recordings that have proven to be fan favorites in the series. Furthermore, while this aspect is purely subjective, a few fans of bands featured in the game may be disappointed to see live versions of a couple of the songs as opposed to an original recording. Sure, everything does its job and is passable, but it comes across as slightly weaker than previous games and when you boil it down, most gamers that pay $60 for an update would probably want to see more effort put into changing up the presentation.Īudibly, while the game does the master tracks justice, there are a few weird balancing issues that fluctuate between the various songs, most notably where a few of the songs feature higher bass guitar volumes than the other instruments. The game’s menu is pound-for-pound the same as the previous two GH games and still doesn’t give players a lot to look at other than text and character models. Also, a lot of the venues in World Tour and Metallica feature more animation and flair than the ones found in Smash Hits, however, there are still a few impressive ones such as the Antarctic with its penguin and polar bear figures spewing ice and the characters’ visible breath vapors. ![]() Following Metallica’s choreographed animations for specific songs, the animation doesn’t measure up in Smash Hits. It doesn’t help that, yet again, all of the game’s models and animation are 100 percent recycled from Guitar Hero: World Tour, but even then, the graphics seem to have less pop than in the series’ other entries. Moving on to the game’s presentation, I’m not sure what happened with Smash Hits, but the title seems to be lacking in this department when compared to other titles. While it doesn’t add much to the game and can be rather hokey, the story does add an extra dimension and identity to the game that is missing from other music game titles. Smash Hits does, however, carry on with a new story in its line of career modes, this time pitting the game’s central storyline characters, fresh off their success from previous games, in a brand new legendary tour that has players performing at all of the wonders of the Earth such as the Amazon, Great Wall of China and more. While there is nothing original to be found here, there is still a lot of variety in the modes, especially if you can catch players in the game’s online modes, and while some of creation tools’ menus are little awkward at first, there is still a span of tools available to players. The game’s navigation and scenarios are identical to Metallica’s wherein players can tackle career, quickplay, creation and online modes, with gameplay mechanics remaining unchanged since Guitar Hero: World Tour. There’s honestly not much to say about Smash Hits other than it is a version of Guitar Hero: World Tour with songs plucked from Guitar Hero’s past, but when this update asks for $60 of your money, of course, our readers will want much more information in order to weigh in on a purchasing decision. Add in a few questionable development choices by Beenox and marketing choices by Activision and it’s clear to see the cash-filled udder of the Guitar Hero cow is getting a little raw. While the gameplay is as sound as ever in Smash Hits, players simply receive Guitar Hero: World Tour, splashed with a little Guitar Hero: Metallica and a score of notable, yet, been-there, done-that master tracks. However, if gamers receive more entries such as Guitar Hero: Smash Hits, the likelihood of that scenario may come true. While explains the verb “milking” in a variety of ways such as “to extract draw out,” oddly enough, I didn’t see Guitar Hero mentioned anywhere on the page. ![]() One of the biggest benefits of Google Classroom is it’s simple to use and encourages collaboration between students and teachers. It’s targeted to teachers and students in both K-12 and higher education markets. Google Classroom is part of the G Suite for Education (formerly known as Google Apps for Education) package that includes Gmail, Google Drive, Google Calendar and other apps. Download the app and join the supportive family of over 4M parents who rate the 4.6 in the App Store!ħ-day free trial available on iPhone, iPad, and Android ![]() ![]() Parents can now personalize the app, so that their child becomes the main hero of their speech journey. Want to play guessing games? Practice speech through singing? Speech Blubs has some major improvements: new look, helpful parent’s section, new saveable face filters and access to the reading app 'READING BLUBS'. Learn all about animals, dinosaurs, stars, vehicles, emotions and much more with this great app. Improve your child's speech in a fun and engaging way! Interactive videos, face filters, stickers, puzzles, mini games and tons of fun facts are what will keep your child engaged while improving their speaking abilities. The app has thousands of activities that aid over the practice of speech sounds in a fun and engaging way. Speech Blubs is a Speech Therapy application, created in cooperation with Speech and Language Pathologists, that uses voice controlled and video technology to develop speech articulation for young children with or without speech difficulties. We have also compiled a list of the best apps for schools, as well as theīest iPad apps and best apps for kids for parents and teachers to enjoy.Ĭheck out the best educational apps for teachers, students and educators that are currently available for iOS and Android devices. The apps we cover in this guide are great learning apps notīecause they’re designed to make kids smarter, to drill facts, or to replace in-school learning, but because they’re fun In educational research to be an effective learning tool. Methods fresh is integral to getting students engaged in their studies and learning apps are a fantastic way of achieving this.Īpps are designed with primary input from educators and curriculum developers, or shown These apps will meet your learning goals, keep your classroom motivated, and reach every type of learner.Īpps for education can make children more interactive, more engaged and perform better. These handpicked, child's education apps cover a wide range of subjects for a variety of levels and learning Education apps are expanding the learning experience both inside and outside the classroom, making it more interactive, immersive, and engaging. Tens of thousands of education apps on the App Store and Google Play Store cover everything from Math and English to Science and History. In the field of education technology, most apps for the tablets and smartphones work to improve the educational experiences of students and teachers. Interactive educational apps help kids learn early academic skills like math and reading. We have spent several hours researching and testing educational and learning apps that are recommended by educators, teachers, parents, and students. Finding good quality education apps that actually enhance teaching and learning can be tricky. In 2020, finding educational apps of high quality seem like a daunting task particularly when you take into account the fact that there are over 500,000 educational apps. ![]() ![]() With biceps like barbells and beach bum hair, Gyllenhaal doesn't look very Persian, but he's certainly got the English accent right. ![]() Jake Gyllenhaal, he of the sorrowful eyes and recumbent features, is the half-Prince Dastan, plucked from the gutter as a child by the wise king Sharaman (Ronald Pickup), who sees some incipient nobility in this street urchin's destiny. With its full surfeit of Arabian bazaar bric-a-brac - ostrich races, sandstorms and harems - "Prince of Persia" is a gruelingly energetic and vacuous piece of pseudo-myth mongering, set in ancient Persia. None of this deterred producer Jerry Bruckheimer, the man who realized the possibilities in a theme park ride ("Pirates of the Caribbean"), but it has foxed his four credited screenwriters as well as the veteran English director Mike Newell.īack in the 1990s, Newell was putting his hand to expert comedies such as "Four Weddings and a Funeral" and even the underrated underworld drama "Donnie Brasco." Nowadays, in his 60s, he's helming big-budget, special effects blockbusters and making a hash of it, too. But not yet, and attempts to build stories on this narrative quicksand are likely doomed to fail. Perhaps films will one day take on that interactivity. On the contrary, a good game is about opening up multiple possibilities and choices for the player or at least a series of challenges that the gamer can master over time. After all, a video game isn't structured towards propelling a linear plot. But when Hollywood tries to capitalize on video game storylines, the results have mostly been grim. Gaming aesthetics have altered the way that movies look - action films anyway. Along with the muscles, the actor has also grown an English accent, which is passable but clashes with his aw-shucks American demeanor.(CNN) - Hollywood remains bewitched with the synergistic potential of the big-screen VG adaptation - yes, even after "Alone in the Dark." But just as there is nothing more boring than watching someone else playing with their joystick, there has yet to be a satisfying movie derived from this source. King Sharaman (Ronald Pickup) is so impressed by the boy's simian dexterity that he adopts him, making him equal with his sons.ĭastan grows into a man, played by a beefed-up, often shirtless Jake Gyllenhaal. Our hero is Dastan, a name the film implicitly links to the word "destiny." He's introduced as an orphan scamp, evading soldiers by bounding through the local bazaar. Still, the movie might as well be set in Narnia. It also features smatterings of history, British stage veterans and imposing scenery - though it's Morocco, not Iran. Prince of Persia: The Sands of Time isn't all video-game action. They've made a film about a swashbuckling Persian hero, derived from a source somewhat less venerable than Herodotus: a video game that dates to 1989. As 300 demonstrated, the version of their story handed down by the Greek historian Herodotus still rules.Ĭomes now the Pirates of the Caribbean team of Walt Disney Pictures and producer Jerry Bruckheimer, who clearly aren't cowed by 2,500 years of pro-Greek tilt. For millennia, the West has accepted the ancient Greeks as exemplars and their Persian rivals as barbarians. ![]() While jumping, robots travel much faster than their walking speed (this speed boost only lasts as long as the jump). Each robot's jump distance is pre-set (with the Rogatka's being shortest and Griffin's being the longest) and cannot be changed, even via upgrading. This ability propels the robot into the air. Note: After the suppression wears off the enemy robot gains a 5-second immunity to all suppression effects. This strategy is made easier due to the Invader’s immense health pool. Using high damage close range weapons like a Scourge and two Sparks, or a Storm and two Gusts, work well with this ability, due to this ability's capability of suppressing multiple enemies, which can allow you to focus on dispatching one enemy, while ignoring the other enemies' weakened firepower. ![]() It them enters an 16-second cooldown phase. Upon landing it sends out a pulse that suppresses all enemies' weapons with the ability's radius (red circle surrounding the Invader while it is in mid-air) by 66% for 5 seconds. Like the Mercury's Helldive, can be forced to the ground at any time during its jump (one second delay). This ability allows the robot to jump in the air with 33% damage reduction to all weapon types - besides the Gauss, the Weber or the Volt - while airborne and five seconds after landing. Also, the stealth that is left after the landing can buy time for players to find cover quickly or to do as much damage as possible before you become visible again. This ability should be used to make a hasty retreat in a desperate situation or to jump over enemies and do damage without the fear of being fired at. This ability can still be broken with a critical hit on the torso/leg connection, preventing it from using that ability again, like the Jump ability, and the jump distance remains the same for levels 1 and 12. Like Stealth, splash damage from unguided rockets and stray fire can still damage the robot, and this robot still suffers from landing lags due to it having 2 legs instead of 4. Like Rush and normal Stealth, the ability countdown starts after the stealth is over. After landing on any surface, the Inquisitor’s stealth lasts for 5 more seconds, while the Spectre’s lasts only 2 more seconds. When activated, the robot jumps as far as a Griffin would, simultaneously activating stealth with it. This ability is a combination of the Jump and Stealth abilities. ![]() Note: Some of these abilities can be triggered during its duration (by pressing the ability button during the abilities duration), and in some cases this shortens the ability's duration, which in turn starts its cooldown earlier. The abilities in this section are single use, have a duration, and a cooldown that starts after the ability's duration is finished. ![]() All of the abilities in each section are in alphabetical order. They all have a short cooldown time before you can switch modes again.īelow, the abilities are separated into three categories Standard, Multi-Charge, and Mode Based. Some abilities like the Fujin’s sentry mode are instead toggled on/off and have unlimited duration in both modes. The Carnage's built-in Ancile shield is not considered an ability as it is always active and not controllable by the player, the same being true for the Haechi's energy shield, Lancelot's front-mounted shields, the Bulgasari's side-mounted shield and the Shell's 8 shield fragments, as these are built-in and cannot be removed. Abilities have separate, distinct icon buttons in the control layout. Abilities are manually activated and have a cool-down period after each use before they can be used again. IntroductionĪbilities refer to the special functions available to most robots and all titans. Not to be confused with Effects, which are negative effects inflicted upon enemies by Robots, Weapons and Modules. ![]() ![]() A giant moon monster looks like a cross between a man and a bird.Regular Show has many strange, comical cartoon characters that might scare younger children. In a slapstick fight between some young adults, the cartoon characters and a sea monster, there are lots of punches to faces and bodies.Characters in a video game punch each other and slam each other into the ground. All that remains are two large piles of ash. Two cartoon characters disintegrate after being hit by laser fire. After watching a video game, a boy’s eyes burst into flames. At one point some school children are surrounded by fire, but no-one is hurt. They destroy houses and property, including the roof of a school bus. Giant, cartoon-style video game characters come to life and fire laser beams at each other.Bullies on a school bus punch schoolchildren.Computers and machines threaten to ‘burn’ Mordecai and Rigby and ‘erase’ them from existence. They repeatedly talk about ‘ham-boning’ other characters. Characters make verbal threats of violence including, ‘I’ll kill you’.Cartoon characters are kicked, punched in the stomach and face, slapped, elbowed, pushed and shoved. ![]() And occasionally characters are shown with injuries or are killed in a comical way. Characters also make comic threats to act violently. Children might copy some of the violent and dangerous behaviour. The cartoon series Regular Show contains slapstick cartoon violence and comical dangerous situations throughout. Themes Friendship irresponsible behaviour Their adventures often involve strange friends including Pops, an eccentric man with a lollypop for a head, a muscle-bound Yeti named Skips (voiced by Mark Hamill), and High Five Ghost, a packman-type character with a hand sticking out of the top of his head. Although they’re always getting into trouble, things generally turn out all right for them. They work for a walking, talking gumball machine named Benson (voiced by Sam Marin) – but they don’t work very hard. Quintel) and a hyperactive raccoon named Rigby (voiced by William Salyers). The series features two main characters in their mid-20s – a six-foot blue jay named Mordecai (voiced by J.G. ![]() I know it was painful to watch, but I think that meant that it was a little too real.The movie Regular Show is a collection of six short animations from the 2012 season of the Regular Show animated TV series shown on the Cartoon Network. "The episodes towards the end where Margaret came back he really messed up and made some poor decisions. It's an awkward start, especially for him," Quintel observed. I don't feel like anybody really starts out really good at talking with girls. "Mordecai, at this moment in the show is just bad at this kinda stuff. There's even now a soft spot for the cringe-worthy blunders Mordecai had near the end of the series as he couldn't get his love life in order. "I think we pulled it off and it's going to be very deep as people watch it as it goes on. It's all part of the canon of what we've been doing for the past few years." he hoped before the final season got rolling. It will be hard as other shows might have gone done a different plan and just reboot it in space, but this is the same show. I kept thinking though that we can do this and actually make it kinda cool. "Yeah, we were concerned about that, especially when it came to early on with this idea floating around the writer's room. So they have this falling out and we realized that was part of their story." Yet as things started moving forward and the way the movie turned out and how it was revealed that their future selves are already super cool space rangers. Quintel explained, "I was so concentrated on working 'in the now', but as time goes on little ideas start popping in your head like let's send them to space, but that's dumb. Taking the gang to space was a risky choice, but one that paid dividends for the show as the final arc ended up being a ton of fun. "The fact that we ran, along with Adventure Time at this point, as their longest-running show it was bound to happen sooner than later." We've done so many stories and also I know for a fact that all television shows end. "It's been a long run and with something like 264 episodes, we were getting to the point where were like 'we can't do that, already done that'. Regular Show first aired 10 years ago today. had the chance to catch up with Quintel before Regular Show ended and he seemed to be happy to have connected with the fans at that level. |
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